Reviewed · BRUSSELS TOURS
Comic Book Tour in Brussels
Brussels turns its comic art into street-level storytelling. On this Spanish-language walking tour, you follow murals, statues, shops, and real city places tied to Tintin, The Smurfs, and the wider Franco-Belgian tradition. It is not just a character hunt. The guide explains how Belgian comics grew into an international art form and why the famous clear line matters.
I like two things right away: the $7 price makes this one of Brussels’ strongest sightseeing bargains, and the route reaches places many standard city walks skip. I also like the mix of famous names and less familiar series such as Broussaille, Yoko Tsuno, XIII, Thorgal, and Victor Sackville.
The main consideration is language. The guide speaks Spanish, so this is best for Spanish speakers or anyone comfortable following a detailed art talk in Spanish. The tour also involves city walking, with limited time at some stops and no admission to a major museum included.
Key points to know before you book

- Tintin’s Brussels connection: Visit the house that inspired Hergé’s home for Tintin and see murals linked to The Tornasol Affair and The Blue Lotus.
- Clear-line comics explained: Learn how clean outlines, readable forms, and carefully arranged scenes shaped Franco-Belgian comics.
- Street art with real context: The murals are not treated as quick photo stops. You learn who created them and how different comic schools relate.
- A Spanish-speaking guide: The tour is designed for people with little comic knowledge as well as serious fans.
- The Smurfs finish: End beneath a Smurfs mural near Brussels Central Station, close to comic and figurine museums.
- Small-group potential: The maximum is 25 people, though the available feedback describes a particularly personal outing with only three participants.
Why Brussels is the right city for a comic tour

Belgian comics are not confined to bookstores or display cases. They appear on blank walls, along ordinary streets, in shop windows, and near landmarks you might otherwise pass without noticing. This tour uses that open-air collection as a way to explain the country’s comic tradition.
The focus is broader than Tintin. You hear about the schools and authors that shaped Belgian and French-Belgian comics, including the clear-line approach associated with precise outlines and easy-to-read figures. The guide uses examples such as Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal to show that this tradition is not one single style.
That makes the experience useful even if you cannot name a single comic artist. You get a simple framework for looking at the murals instead of merely photographing familiar characters. If you already know the comics, the reward is seeing how they connect to Brussels streets and local culture.
The tour begins at 3:00 pm and lasts about two and a half hours. That timing works well if you have spent the morning at museums or want an afternoon walk before dinner. It also means you should plan for a mostly outdoor experience, with the city itself providing the setting.
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Starting on Boulevard Anspach

Meet at Boulevard Anspach 102, at the entrance to the Brüssel gallery and shop. The opening stop lasts about 10 minutes and introduces the importance of the name within Belgian comics, along with the origins of the medium.
This is a useful start because it sets the subject before the route becomes a string of murals. You are not simply told that Brussels loves comics. You begin to see how the city’s comic identity formed and why shops and galleries matter to that story.
The stop is free, as are all the listed stops on the walk. You should arrive ready to walk rather than expecting a seated introduction. The meeting point is in central Brussels and near public transport, which makes it practical to reach from other parts of the city.
Finding the first murals near Broussaille
The next section lasts about 30 minutes and gives you the tour’s main art lesson. You see several comic murals, including the first one created in Brussels, then discuss their authors, their links, and the different schools of Franco-Belgian comics.
This is where the clear line receives special attention. The term can sound technical, but the murals give you something concrete to look at. The guide points out examples connected with Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal, helping you compare characters and drawing styles in the open air.
I like this part because it gives the tour substance. A weaker comic walk would simply lead you from one large painted wall to another. Here, the murals become evidence in a larger story about how artists draw action, faces, movement, and detail.
You may also find this section the most demanding if your interest is mainly Tintin or The Smurfs. The guide covers several less familiar series, so the explanations may matter more than the names. That is a benefit for curious beginners, but fans looking only for famous characters may need patience.
Walking to Tintin’s house on Rue Terre-Neuve

After more murals, including one dedicated to Yoko Tsuno, the route reaches Rue Terre-Neuve. Here you see the house that inspired Hergé when he placed Tintin in a Brussels home.
The connection is especially appealing because it links a fictional character to a real street. The tour also points out the nearby market associated with the place where Tintin finds the famous Unicorn. These details give the character’s world a physical setting, even though you are still walking through modern Brussels.
Allow about 10 minutes for this stop. That is enough for an explanation and a look around, but not an extended architectural visit. The value is in the story, so listen closely when the guide explains the link between Hergé’s surroundings and Tintin’s imagined life.
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Manneken Pis gets a comic-book makeover

The route continues through more designs before reaching a large comic mural honoring the Manneken Pis. It sits near the little statue’s wardrobe and presents a graphic version of one of Brussels’ most famous symbols.
This is a clever meeting point between local custom and comic art. The guide explains the boy’s appearances in Franco-Belgian comics, with examples including XIII, The Young Albert, and Olivier Rameau. You see how a city icon can be reused, redrawn, and given a place in different fictional worlds.
The stop lasts about 10 minutes. It is short, but the setting does a lot of the work. If you have already seen Manneken Pis on a general Brussels walk, this gives you a new reason to return to the area and look at the nearby comic material.
Tintin takes the spotlight near the city center

At the Tintin mural, the focus narrows to Hergé’s most famous reporter. The mural relates to The Tornasol Affair and is close to the city center. The stop itself lasts about five minutes, so expect a quick explanation rather than a long presentation.
This is a good example of how the tour balances breadth and famous highlights. The earlier section establishes the wider comic world, then this stop gives Tintin his own moment. You can also use the location to orient yourself within central Brussels before moving to the Tintin shop.
If you want plenty of time for photographs, five minutes can feel tight. The tour has several stops to cover, so the guide keeps the group moving. Take your photo promptly and save longer shopping or browsing for after the walk.
Entering the Tintin shop without a museum visit

The route pauses outside La Boutique Tintin for about five minutes. The entrance is designed around The Blue Lotus, and inside you can find merchandise connected to the reporter.
This is mainly a visual and shopping stop, not a guided museum visit. You can appreciate how strongly Tintin remains part of Brussels’ public identity, but the tour does not include admission or a dedicated retail session.
That distinction matters if you are comparing this experience with a museum ticket. You are seeing the shop entrance and learning its connection to Tintin, while any purchases are your own responsibility. The tour also identifies comic shops where you may find Belgian titles in your native language, which is useful if you want to take home something beyond a souvenir figurine.
Hergé, theatre, and the Royal Galleries

At the Galeries Royales Saint-Hubert, the guide explains that Hergé’s work extended beyond comic books. Tintin’s characters also appeared in theatre, and the elegant galleries provide the setting for that part of the story.
This stop lasts about five minutes. It is brief, but it adds range to the discussion. You are reminded that the comics were not isolated drawings on a page. Their characters moved into shops, stage productions, public art, and the wider commercial life of Brussels.
The galleries are also one of the route’s most attractive urban spaces. Even without a long comic lecture, the setting gives you a change of mood after the murals and shopfronts. Keep in mind that this is still a passing stop, not a full tour of the galleries.
Meeting a giant Smurf in central Brussels
Next comes the Smurf statue, with about 10 minutes devoted to the character, its creator, the nearby Moof museum, and the shop beside it. The statue is easy to miss if you do not know where to look, which makes the guide’s explanation useful.
The Smurfs are central to Belgium’s comic identity, but the tour does not treat them as a children’s side note. You learn about their creator and how the blue characters became part of the city’s comic culture. The nearby museum and shop add context, although the tour does not include entry to either one.
This is a good stop for families, but adults who grew up with The Smurfs may enjoy it just as much. The statue also gives you a change from painted walls and lets you see how a comic character can become a three-dimensional public object.
Finishing beneath the Smurfs Passage mural
The final stop is beneath the Smurfs Passage mural on Infante Isabellastraat. The mural presents Brussels life and customs through the blue characters and is intended to reward close looking.
The guide asks you to spot the details and secrets in the artwork. That makes the ending more interactive than simply saying goodbye at a famous landmark. You finish beside Brussels Central Station, near museums devoted to original figurines and comics.
This location is practical. From here, you can continue sightseeing, catch public transport, or visit nearby comic attractions. It also means the tour does not return you to Boulevard Anspach, so plan your route after the walk. The end point is central, but it is different from the start.
What the $7 price really gives you
At $7, the tour offers unusually strong value. All nine stops are free, and the price pays for the guide’s interpretation, route planning, and connections between artworks that would be easy to see without understanding.
You are not paying for museum entry, transport, food, or merchandise. That keeps the price low, but it also means the experience depends on the guide. A lively explanation can turn ordinary walls into a worthwhile cultural walk. A person who prefers quiet sightseeing and independent reading may find the guided format less necessary.
The tour also reaches several locations on foot in about two and a half hours. You get a city walk, a basic introduction to comic history, and practical pointers toward comic shops and museums. For a first afternoon in Brussels, that is a good amount of material for the cost.
Group size, language, and practical fit
The maximum group size is 25 people. That is large enough for a social walk but small enough to keep the route moving through central streets. The actual feel can vary with the booking date.
The available feedback describes a Spanish-speaking woman guide as very energetic and engaging, with a particularly small group of three. That size allowed her to answer questions in detail. You should not assume every departure will be that intimate, but the example shows why asking questions can improve the experience when the group is small.
The tour is guided in Spanish. This is the most important booking point. The content includes comic terminology, authors, styles, and cultural references, so you should be comfortable listening in Spanish for a sustained period.
Most people can participate, and service animals are allowed. The activity is near public transportation. Since the route is outdoors and spread across central Brussels, wear shoes suited to city walking and check the forecast before leaving, even though those details are not formal requirements.
Free cancellation is available if you cancel at least 24 hours before the 3:00 pm start time. Cancellations or changes within 24 hours do not qualify for a refund.
Who should book this Brussels comic walk
I would choose this tour if you want more than a quick Tintin photo. It works particularly well for:
- Spanish-speaking visitors who want cultural context while walking
- Families and adults who enjoy Tintin or The Smurfs
- First-time visitors looking for a different way to see central Brussels
- Comic fans interested in lesser-known Franco-Belgian series
- People who want a low-cost activity with no museum admission fee
You may want another option if you need an English-language guide, dislike walking between short stops, or want extended time inside museums and shops. The route gives you introductions and outdoor viewing, not long indoor visits.
Should you book the Comic Book Tour in Brussels?
Book it if the Spanish language suits you and you like the idea of reading Brussels through its comic art. The combination of famous characters, lesser-known murals, Hergé’s real-world connection, and the Smurfs finish gives the walk a clear purpose.
The best reason to go is the interpretation. You can find many murals on your own, but the guide explains how they relate, what the clear line means, and why Belgian comics matter beyond Tintin. At $7, that added context is easy to justify.
Skip it if you want a museum-heavy experience or a tour conducted in another language. For everyone else, this is an affordable, focused way to see a more playful side of central Brussels and finish near the city’s main comic attractions.
FAQ
What language is the Comic Book Tour in Brussels?
The tour is guided in Spanish.
How long does the tour last?
The experience lasts approximately two hours and 30 minutes.
What time does the tour start?
The tour starts at 3:00 pm.
Where does the tour begin?
It begins at Boulevard Anspach 102, 1000 Bruxelles, Belgium, at the entrance to the Brüssel gallery and shop.
Where does the tour end?
It ends at the Smurfs Passage on Infante Isabellastraat, near Brussels Central Station.
What comic characters are included?
The route includes Tintin, The Smurfs, Broussaille, Yoko Tsuno, Victor Sackville, Ric Hochet, Kinky & Cosy, Thorgal, XIII, The Young Albert, and Olivier Rameau.
Does the tour include museum admission?
No museum admission is listed. The route discusses the Moof museum and nearby comic attractions, but the stops themselves are free.
Is the tour suitable for people who know little about comics?
Yes. It is designed for people who are new to comics as well as those who already know the art form.
How many people can join the tour?
The maximum group size is 25 people.
Is cancellation free?
You can cancel for a full refund up to 24 hours before the local start time. Cancellations or changes made within 24 hours are not refunded.
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